Sep. 30 - Oct. 2

Hollywood, CA

2016 ZBrush Summit

Get ready for the ZBrush Summit 2016! This September 30th - October 2nd, Pixologic will be taking over Hollywood's prestigious Gnomon School facilities to bring you the ultimate ZBrush experience. This year we're putting out a call for artists to compete in the LIVE ZBrush Sculpt-Off Championship.

Get Event Updates

Those who attended the last two years will tell you there is no substitute for experiencing the ZBrush Summit in person! This is a remarkable opportunity to meet the speakers, network with other artists, be inspired and just plain immerse yourself in all things ZBrush. Start planning today so that you can be there with us in September!

However, for anyone who simply can't attend in person the Summit will be Livestreamed around the world. We will provide instructions for how to access the ZBrush Summit Streaming Portal when the event draws closer.

Register your interest to stay in the loop with upcoming announcements. You won't want to miss:

Register Today
  2015 Summit Archive   2014 Summit Archive

Sculpt-Off submissions are now closed. Thank you for your participation. Stay tuned for upcoming announcements!

Answer the Call

Academy Award Winner

©Academy of Motion Picture Arts and Sciences®

As an Award-Winning and industry leading application, ZBrush finds use at some of the world's leading film, games and design studios. Other applications of ZBrush include: concept design and illustration, toy manufacturing, 3D printing, jewelry design and more.

With ZBrush, you can model, texture and paint inside a highly customizable workspace. As a stand-alone application, ZBrush offers tremendous design flexibility and appeals to a wide audience.

2013 Scientific and Engineering Award to Ofer Alon for the design and implementation of the ZBrush software tool for multi-resolution sculpting of digital models. ZBrush pioneered multi-resolution digital sculpting, transforming how artists conceive and realize their final designs. ZBrush has enabled artists to create models far more quickly and with much greater detail than previous approaches.